Research blog by Ricardo Sosa on innovation and design, societal factors of creativity, diffusion of innovations, creative destruction, resistance to change, systemic creativity, sustainability, etc...

Tuesday, August 18, 2009

Learning from mistakes

I enjoyed this article called Fifteen Classic PC Design Mistakes by Benj Edwards. It is a great source of big-time mistakes in PC design. Easy to judge in hindsight, but not-so-obvious when designers are making decisions as they develop a better understanding of the product.

There is no (known) way to predict how a complex product, such as a computer, is going to develop its value over time. What is it going to mean in a few years? Who are going to be their users? How will its functions develop? Therefore, decisions are made and some turn out to shape the field, while others turn to be blunders.


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1 comment:

Ricardo Sosa said...

Ok, one thing is to err and another, very different is to just do stupid things: http://oopsaward.jimdo.com/what-is-good-design/